Sekai 🌐 🗺

Sekai (世界) is the kanji for “the world”. That’s a great word because of the scale that it designates.

To Be Improved Normal Curve

First function plot with pattern fill

Adaptations for standalone documents:

  • \usetikzlibrary{pattern} before \begin{document}
  • \pgfplotsset{compat=1.6}
\begin{tikzpicture}
\begin{axis} [axis lines=center,legend style={at={(0.7,0.7)},anchor=south west}]
\addplot [domain=-3:3, thick, smooth, yellow] { 1/sqrt(2*pi)*exp(-x^2/2) };
\addlegendentry{$y = \tfrac{1}{\sqrt{2\pi}} e^{-x^2/2}$};
\addplot [dashed, yellow] coordinates {(1.5,0) (1.5,0.14)};
\addlegendentry{99th percentile};
\addplot[domain=-3:1.5, pattern=north east lines,draw=none, fill opacity=0.3]
{ 1/sqrt(2*pi)*exp(-x^2/2) } \closedcycle;
\end{axis}
\end{tikzpicture}

tikz function shaded region

LaTeX 

Trigonometric Functions by Unit Circle

For secondary school students, I define cosine and sine as the x and y-components of the point A (cos θ, sin θ) on the unit circle x² + y² = 1, and the tangent function as the quotient of sine over cosine.

\begin{tikzpicture}[scale=3]
\coordinate (O) at (0,0);
\coordinate (H) at (0.6,0);
\coordinate (A) at (0.6,0.8);
\coordinate (E) at (1,0);
\coordinate (T) at (1,0.8/0.6);
\draw (O) circle (1);
\draw[->] (-1.3,0) -- (1.3,0) node [right]{$x$};
\draw[->] (0,-1.3) -- (0,1.3) node [above]{$y$};
\begin{scope}[thick]
\draw (O) node [below left] {$O$}
    -- (H) node [below right] {$H$}
    node [below, midway] {$\cos \theta$}
    -- (A) node [below, midway, sloped] {$\sin \theta$}
    node [above=5pt] {$A$}
    -- cycle node [above left, midway] {$1$};
\begin{scope}
    \clip (O) -- (A) -- (H) -- cycle;
    \draw (O) circle (0.1) node[right=7pt, above=5pt, anchor=west] {\small $\theta$};
\end{scope}
\draw (H) rectangle ++(-0.1,0.1);
\draw (E) rectangle ++(-0.1,0.1);
\draw (E) node [below right] {$E$}
    -- (T) node [below, midway, sloped] {$\tan \theta$}
    node [above, right] {$T$}
    -- (A);
\end{scope}
\end{tikzpicture}

sine cosine unit circle

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LaTeX 

Matrix Diagonalisation and Change of Basis

Here’s the $\LaTeX$ code of my diagram for matrix diagonalisation to be used on Discord.

Why do matrix diagonalisation on square matrix $P$?

If we can find a diagonal matrix $D$ and a square matrix $Q$ such that $P = QDQ^{-1}$, then we can easily compute $(P + \lambda I)^n$ for any scalar $\lambda$ and integer $n$ because $D^n$ is easy to compute.

\[\begin{tikzcd}
    {{}} & {{}} & \cdots & {} \\
    {{}} & {{}} & \cdots & {{}}
    \arrow["P", from=1-1, to=1-2]
    \arrow["{Q^{-1}}"', from=1-1, to=2-1]
    \arrow["D"', from=2-1, to=2-2]
    \arrow["Q"', from=2-2, to=1-2]
    \arrow["P", from=1-2, to=1-3]
    \arrow["D"', from=2-2, to=2-3]
    \arrow["P", from=1-3, to=1-4]
    \arrow["D"', from=2-3, to=2-4]
    \arrow["Q"', from=2-4, to=1-4]
\end{tikzcd}\]

After viewing the power of the Discord bot $\TeX{}$it, which renders $\LaTeX$ code on Discord, I gave up spending more time on exploring more functionalities of $\KaTeX$ (say, commutative diagrams) because Discord and $\LaTeX$ spread math knowledge much better than a static blog for basic math: the former allows instant feedback from the reader. The later is better for taking notes. To display more complicated graphics, I can compile to PDF first, then use dvisvgm with -P for --pdf. (The small -p selects --page=ranges.)

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LaTeX 

LaTeX Code for Linear System

\begin{align} A\mathbf{x} &= \mathbf{b} \\ \begin{pmatrix} a_{11} & a_{12} & a_{13} \\ a_{21} & a_{22} & a_{23} \\ a_{31} & a_{32} & a_{33} \end{pmatrix} \begin{pmatrix} x_1 \\ x_2 \\ x_3 \end{pmatrix} &= \begin{pmatrix} b_1 \\ b_2 \\ b_3 \end{pmatrix} \\ \begin{bmatrix} \vert & \vert & \vert \\ \mathbf{a}_1 & \mathbf{a}_2 & \mathbf{a}_3 \\ \vert & \vert & \vert \end{bmatrix} \begin{bmatrix} x_1 \\ x_2 \\ x_3 \end{bmatrix} &= \mathbf{b} \\ x_1 \mathbf{a}_1 + x_2 \mathbf{a}_2 + x_3 \mathbf{a}_3 &= \mathbf{b} \tag{$\star$} \\ \begin{pmatrix} a_{11} x_1 + a_{12} x_2 + a_{13} x_3 \\ a_{21} x_1 + a_{22} x_2 + a_{23} x_3 \\ a_{31} x_1 + a_{32} x_2 + a_{33} x_3 \end{pmatrix} &= \begin{pmatrix} b_1 \\ b_2 \\ b_3 \end{pmatrix} \\ x_1 \begin{pmatrix} a_{11} \\ a_{21} \\ a_{31} \end{pmatrix} + x_2 \begin{pmatrix} a_{12} \\ a_{22} \\ a_{32} \end{pmatrix} + x_3 \begin{pmatrix} a_{13} \\ a_{32} \\ a_{33} \end{pmatrix} &= \begin{pmatrix} b_1 \\ b_2 \\ b_3 \end{pmatrix} \end{align}

Source code:

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LaTeX 

Polar Rose in Julia

Background

I’m doing exercise 4.9 of Think Julia, which asks for a function for a polar rose using Luxor’s turtle graphics.

Difficulties

  1. Work out the geometric structure of the family of polar roses. The key is to construct some auxiliary isoceles triangles and work out the angles between them. One sees that they are parametrized by two varaibles n and k.
    • n: number of petals
    • k: petal increment
    • constraint: k ≠ n ÷ 2
  2. Handle the case when gcd(n, k) > 1, i.e. more than one closed loop.
  3. The positive x direction goes to the right; the positive y direction goes down.

Attempt

  1. Use ThinkJulia.Reposition(t::Turtle, x, y) to reposition the turtle.
  2. Use turn(t::Turtle, θ) to turn t
  3. Use ThinkJulia.Orientation(t::Turtle, θ) to restore the turtle’s orientation after the move.

Code

I spend three days writing and testing this function.

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Deploy Hugo Theme exampleSite With Github Actions

Motivation

To test PRs on the upstream of a Hugo theme by setting up a testing branch.

Goal

To deploy a forked GitHub repo for a Hugo theme with exampleSite to GitHub Pages using GitHub Actions.

The whole article is based on my fork of Hugo Future Imperfect Slim.

References

  1. GitHub Actions for Hugo
  2. A Stack Overflow question showing pwd in GitHub Actions
  3. A Hugo Discourse post about testing exampleSite

Difficulties

I had failed for about ten times before I got the job done.

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First Experience with ASP.NET Core MVC & PostgreSQL

Goal

To build an ASP.NET Core 5 MVC web app linked with a PostgreSQL.

Motivation

  1. SQL Server is proprietary.
  2. SQLite used in Microsoft’s ASP.NET Core 5 MVC tutorial isn’t made for web apps.
  3. MySQL doesn’t perform well with concurrent read-writes. It’s dual-licensed like GitLab.
  4. Some users find PostgreSQL cost-effective.

Useful tutorials

  1. MS’s tutorial in item 2 above.
  2. Wes Doyle’s YouTube video goes through the steps
  3. MS’s tutorial for Razor Pages with EF Core migrations

Steps

  1. Create a superuser in the database.

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Deleted Question on Semi-Simple and Projective but not Injective Module

A backup of a deleted PSQ : https://math.stackexchange.com/q/3955443/290189

OP : irfanmat

It has a detailed answer by Atticus Stonestrom. It’s pity that his post got deleted. As there’s no reason for undeletion, I’m posting it here so as to preserve the contents.

Question body

Is there a semi-simple and projective but not injective module? I will be glad if you help.

Response(s)

In the non-commutative case, the answer is yes. Consider $R$ the ring of upper triangular $2\times 2$ matrices over a field $F$, and denote by $e_{ij}$ the element of $R$ with the $ij$-th entry equal to $1$ and all other entries equal to $0$. We can decompose $R$ as a direct sum of left ideals $$Re_{11}\oplus (Re_{12}+Re_{22})=Re_{11}\oplus Re_{22},$$ so let $M=Re_{11}$. Then $M$ is clearly simple, and – as a direct summand of the free module $R$ – is also projective. However, $M$ is not injective; consider the map $f:Re_{11}\oplus Re_{12}\to M$ taking $e_{11}$ and $e_{12}$ to $e_{11}$. $Re_{11}\oplus Re_{12}$ is a left ideal of $R$, but there is no way to extend $f$ to a map $R\rightarrow M$, so this gives the desired example.

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Another Math.SE Double Integral Using Polar Coordinate

I wanted to post the following answer to a question on double integral on Math.SE, but someone had submitted his work before I finished typing. As a result, I’m posting this on my personal blog.

Let $r = \sqrt{x^2+4y^2}$ and $t = \begin{cases} \tan^{-1}(2y/x) &\text{ if } x > 0 \\ \pi/2 &\text{ if } x = 0. \end{cases}$ Then $\begin{cases} x &= r \cos t \\ y &= (r \sin t)/2 \end{cases}$ and $D = { (r,t) \mid r \ge 0, t \in [\pi/4, \pi/2] }$. Calculate the Jacobian

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Ways to Draw Diagrams Displayed on Math.SE

I wanted to start a meta question, but I don’t see a point of that after viewing some related posts listed at the end of the next subsection.

Intended question

You may vote on your preferred way.

Ways Advantages Disadvantages
AMScd supported on Math.SE for a long time
  • no diagonal arrows
  • syntax less well-known
  • Two-way arrows $\rightleftarrows$ look odd
array
  • supported on Math.SE for a long time
  • easier syntax
  • write basic diagonal arrows like $\nearrow$
  • fine tuning spacing is hard
  • diagonal arrows only work for neighboring nodes
ASCIIFlow WYSIWYG interface lines are rendered as slashes in code
TikZ
  • well known syntax
  • can draw pretty diagrams
not supported on SE, need to import as picture
others?

Related questions:

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